Elder Dragon Highlander is a singleton casual format for Magic the Gathering Card game. In this format deck construction consists of you picking a General for your deck, the General must be a Legendary Creature. The choice of General will determine the rest of the deck restrictions.
- Each deck can only contain 99 cards plus the General for a total of 100 cards
- Each deck can only contain a single copy of any card that is not a basic land.
We run a weekly EDH League night on Thursday that starts at 7:00pm. We have choosen to use a point system to determine placement and win conditions. Below you will find a list of bonus points used to determine the winner of each pod and the overall winner for the night. These are unconventional means for determine winners, this is done to foster and grow the format instead of rewarding players for making unfun non-interactive decks into multiplayer formats.
Points system for EDH League, the following points will be used to determine the winners and standing for the entirety of the league. This list will be modified from week to week. There will be randomly chosen awards that will not count for that week, which will be determined before the start of play each Thursday night.
EDH League Awards
Points system for EDH League, the following points will be used to determine the winners and standings for the entirety of the league. This list will be modified from week to week. Not all of these points will be available each week, they will be rotated each week so that no 2 week have the same exact list of points available. This is designed to keep the league awards from being completely stagnant. Unless otherwise stated these awards can only be earned once per pod per player.
-2 Points
Chasm: Destroy or Remove all lands in play through spells or abilities. (This penalty is in the spirit of the rule, and not the letter of the rule, effects that would reset the board for all or most of the players at the table will be awarded this penalty. This can be awarded to the same player more than once per pod.)
-1 Point
Greedy McGreederson: Take 3 or more Extra Turns in a row. This can be awarded more than once.
+1 Point
123’s: Resolve the third spell that’s converted mana cost is the third number in a row. Player A plays Mogg Fanatic (CMC 1) then Vexing Shusher (CMC 2) then Player B resolves Volcanic Fallout (CMC 3) Player B would be awarded this. If Player C then casts Chameleon Colossus Player C would get an extra point for follow this pattern and each successive spell resolving in an increasing fashion would awarded 1 point.
2003 MLB – Control 4 or more power enhancing permanents.
Attention – Do 5 or more damage to yourself in 1 turn.
Better Late Than Never: First player to resolve the second version of a creature already in play. It must be the exact same card as the first (copies and Clones don’t count).
Big Game Hunt – Kill a creature with power 15 or greater.
Blackjack: Control two creatures whose total power is exactly 21. May be awarded for a specific creature pair only once per pod (A creature that leaves play and comes back is a different creature).
Block Party: Have a permanent in play or spell present on the stack from each set of any block. The blocks are Ice Age, Invasion, Kamigawa, Lorwyn-Shadowmoor, Masques, Mirage, Mirrodin, Odyssey, Onslaught, Ravnica, Shards of Alara, Tempest, Time Spiral, Urza. (Basic Lands from those sets do not count.)
Chernobyl – Destroy all permanents of one type with a Russian language spell or permanent.
Chinese Buffet – Have 10 or more Cat creatures in your graveyard.
Choke Out – Keep at least 1 of an opponents permanents from untapping for 3 or more turns, must be the same permanent.
Chumpzilla – Control 10 or more token creatures.
Clash of the Titans – Block a creature of power 10 or more with a creature of power 10 or more.
Copycat: First player to have a spell or permanent copied by an opponent.
Deficit Spending – Play 3 more spells than you have lands in 1 turn.
Déjà vu: Be the first player to have a card put on top your library from the battlefield, graveyard or the stack by an opponent.
De Plane De Plane: Planes walk 3 times in a single turn.
Die Already – Survive after being attacked for lethal damage 3 different times.
Discount Bin – Play 2 or more spells for less than their printed casting cost in 1 turn.
Double Take: First player to control two functionally identical non-token creatures with different names. Creatures must have the same power, toughness, converted mana cost and all abilities (such as Grizzly Bears and Balduvian Bears), but not necessarily color (such as Prodigal Sorcerer and Prodigal Pyromancer). This will awarded only when the stack is empty. (Copies and Clones don’t count).
Durka Durka Durka – Eliminate all remaining players at the same time (yes this includes you).
Edge of Disaster: First player to have fewer than five cards in his or her library.
English Only – Have a foreign language permanent destroyed by an English language spell or permanent.
Final Countdown – Play spells with converted mana cost of 5, 4, 3, 2, 1 in that order in 1 turn.
First Blood: First player to have a creature killed by an opponent. Kill includes destroy, exile, or cause a player to sacrifice the creature. Combat damage doesn’t count. (This can be awarded to multiple people if they all have creatures killed at the same time by the same effect – Wrath of God, Damnation, etc…)
Flying Circus – Control 5 or more non-token creatures with Flying.
Forth Times the Charm: Resolve your General 4 times in a single game from the Command Zone.
Full Grip: Draw 20 or more cards in one turn.
Generalissimo: Kill a player with General damage. Can be awarded more than once.
Getting to Basics: Control at least 7 Basic Lands.
Good Samaritan: Intentionally cause an opponent to gain 10+ life in one shot (getting your Beacon of Immortality redirected doesn’t count for you, but for the person who redirected it).
Here Comes a New Challenger – Resolve the first creature after a board sweep.
Hey, That’s Mine: First player to have a permanent stolen (exchanges don’t count).
Hot Potato: Redirect any portion of non combat damage directed at you to another opponent.
I Got This – Eliminate an opponent during another opponents turn.
I’m Cool Too: Second player to kill a creature he or she doesn’t control. Kill includes destroy, exile, or cause a player to sacrifice the creature. Combat damage doesn’t count.
I’m Probably Next: Have the lowest life total, which must be lower than 10 when the first player is killed.
Indiana Jones - Control 5 ore more non-land artifacts.
Intention – Do 12 or more damage to yourself in 1 turn.
Iron Man – Equip a creature with 4 or more equipments.
Its Waffer Thin – Eliminate an opponent with a 1/1 creature.
Just Enough: Deal exactly lethal non-General damage to a player who is at 7 or more life.
Karate Chop – Destroy a permanent with a Japanese language spell or permanent.
Keep What You Kill – Reanimate an opponents creature that you killed this turn.
Let’s Do That Again: Save an opponent from taking lethal damage. (This can be through prevention or redirection of damage, whether it be direct or from creatures, or through the use of life gaining spells or abilities. This award can only be earned once per opponent saved, multiple saves of the same opponent by the same person do not count.)
Look at Me: Last person standing in a pod.
Lucky 13: Have a single creature deal exactly 13 combat damage to a player at once. May be awarded for an individual creature only once per pod. (A creature that leaves play and comes back is a different creature).
National Parks – Control 5 different basic lands, 1 of each type.
Ninja Vanish – Kill 5 or more creatures in 1 turn. This can be done through Exile, Destroy, or Sacrifice effects.
Only the Strong – Deal combat damage to a player by a creature with printed power 0.
Overkill: Deal 40+ more damage to a player than is required to kill them.
Salsa Dancer: Cast the fifth spell on a single stack, cannot be awarded in the same stack as Flamenco Dancer. Copies of spells do not count.
Smokey and the Bandit – Control a non-token creature with power 10 and toughness 4.
Start with the Top: Destroy or Exile a Sensei’s Divining Top you don’t control.
Straight: Control at least one creature of five consecutive powers (for example, Mogg Fanatic, Jackal Pup, Mogg Flunkies, Ravenous Baloth, Shivan Dragon). This will be awarded only when the stack is empty. This may only be awarded to an individual player once per pod, although it may be awarded to multiple players.
Taste the Rainbow: Sacrifice five total different creatures in one turn of those creatures you must sacrifice a creature for each color of your General. Multicolored creatures can be sacrificed for this, but will have to choose what color they are being sacrificed for. (Example: You are Playing Kiki-Jiki Mirror Breaker as your general, you will only have Red and Colorless creatures, to get this award you must sacrifice 5 creatures in one turn and at least one of those must be Red. Example 2: You are playing Vorosh, the Hunter you must sacrifice five creatures in one turn and of those you must sacrifice at least one Blue, one Green, and one Black.)
That Was Rude: First player to have a spell countered.
The World Has Gone Mad: Trigger the Chaos ability of the current plane 3 times in a single turn, this does not have to be on the same plane.
This One Goes to 11 – Play 11 permanents that share a color (this can be done over the course of the game, not just in 1 turn.)
Trail of Tears – Take control of another players land without any exchange.
Tribal Dance – Control 5 or more non-token creatures of the same creature type.
Underdog – Be at 7 or less life and eliminate an opponent that was at 15 or more life.
Vanilla Ice – Change the color of a permanent.
What Goes Around: Take control of a permanent that an opponent took control of from another opponent.
Where’s Timmy – Put an opponent at 1 life.
You Bastard – Kill the same General 4 or more times.
+2 Points
Cramped Quarters: Control at least 40 different non-token permanents at the same time.
Human Farm – Control 4 different non-token creatures, 1 each of the following types: Centaur, Minotaur, Merfolk and Aven.
Kung Fu Grip: Draw 20 or more cards in your turn and not discard at end of turn.
Lucky 7’s: Control exactly 7 lands, 7 creatures, and 7 non-land, non-creature permanents when the stack is empty.
Pet Shop – Control 5 different non-token creatures, 1 each of the following types: Cat, Hound, Fish, Bird, and Rat.
Terraforming – Control 15 or more non-basic lands.
Three’s Not a Crowd: Resolve three different non-land permanents of three different types on the same turn. This may only be awarded to an individual player once per pod, although it may be awarded to multiple players. (Non-land permanent types are Artifact, Creature, Enchantment, and Planeswalker. Resolving a spell that is any combination of permanent types will count as one or the other, not both. Example: Enigma Sphinx is an Artifact Creature; you must choose whether it will count for your Artifact or your Creature for this award.)
You’re Outta Here: Kill a player or being directly responsible for a player’s death. There is the obvious – controlling the source of the damage (whether it’s direct or creatures). This also includes, although is not limited to alternate methods, such as controlling the Howling Mine that makes the player deck himself, or redirecting lethal damage to someone. (Player A plays Fireball, Player B Swerves the Fireball to Player C.) This can be awarded more than once to the same player.
+3 Points
ABC’s: Resolve the third spell that starts with a third consecutive letter, one additional point to a player who continues the chain. For example Player A plays Storm Herd, Player B casts Terminate then Unsummon. Player B gets 3 points. Player C then plays Venser and gets 1 Point. Player B then plays Withered Wretch and gets 1 point. Player D casts Wrath of God, therefore breaking the chain.
Flush: Control five non-token creatures of EXACTLY the same color (five green creatures, or green and red creatures, but not three green and 2 green and red). This will be awarded only when the stack is empty. This may only be awarded to an individual player once per pod, although it may be awarded to multiple players.
Flamenco Dancer: Cast the eighth spell on a single stack, cannot be awarded in the same stack as Salsa Dancer. Copies of spells do not count.
Milli Vanilli - Perform exactly the same actions (playing spells or activating abilities) as the person before you, that person must have done at least 3 different actions in that turn.
Straight Flush: Control five creatures of exactly the same color(s) in five consecutive powers. This will be awarded only when the stack is empty. This may only be awarded to an individual player once per pod, although it may be awarded to multiple players.
The Cheese Stands Alone – Win the game with 2 ore more opponents still in the game.
+4 Points
Bases Loaded: Control a Land, Creature, Enchantment, Artifact, and Planeswalker, while having both a Sorcery and an Instant present on the stack.
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Last Updated (Friday, 08 January 2010 20:59)





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