Warhammer 40k Apocalypse Information

Welcome to the Warhammer 40k Apocalypse zone.

Siege of the Armadi

Warhammer 40k Apocalypse Game photos

Apocalypse is the latest expansion for Warhammer 40k, this is a format that allows all you veterans who have multiple armies field them all at once, or for the new people who want to have more than one army field all those models as well.  Apocalypse is designed for large scale battles, 3000 plus points per side, sometimes getting to 50,000 points per side.  Apocalypse also lets you field those super heavy tanks and flyers, Titans, and Gargantuan creatures.

Apocalypse also introduced datasheets that allow special detachments from as little as 2 models to literally hundreds of models.

- August 30th - 12:00pm

- The Scourging of Nat'nerac

Planetary Governor Pavel had boarded his aquila lander under the heavy fire of Tau and Traitor orbital strikes as well as the guns of Commissar Grigoriy. The mad man had commandeered a bane blade in order to dissuade the deserters, and even then most knew that the massive tank did not compare to the alien foes that would descend on to them should they stay.  
The governor looked back towards the coast from the glass copula. Rising over horizon was a larger mushroom cloud, surely a sign that the defense laser had been lost. Lances of fire fell from the sky as the ships in orbit pounded the site.  Pavel had never been more certain that retreat had been the correct choice.
 
“Passing over Nat'nerac my Lord, about an hour till Sirap. Ground crew informs us C’nars Pride is awaiting you for departure” crackled the pilots voice over the comms.
 
Good, with any luck a small Frigate like the C’nars Pride could drop into the warp during the battle and escape unnoticed, yes never had he been more certain of a decision.

Thick black smoke billowed from the engines of two red ramshackle aircraft as they closed the distance to the Aquila lander. Criss crossing paths as if vying for position, small parts dropping off as the fighter bombers fought to be first to engage.  From behind the cracked glass of the canopy grinned a toothy maw set under a miss matched pair of goggles. Clenched tightly in the grimy teeth sat a cigar that seemed to haze over the entire cockpit with acrid smoke. A gloved hand gripped the throttle and slammed it forward with a harsh thud.  On his other gloved hand a clawed thumb that stuck threw the glove fell on to the top of the control stick depressing a large red button marked “Dakka”.

Deployment will start at 2:00pm.

 
   

May 31 - 12:00pm, doors open at 10:00am.

- Didn't See That Coming!

Recent events have suggested that Ahriman and his minions that have woven a trap for the Mordant 13th Regiment by twisting the skeins of fate and even influencing the reading of the Emperor's Tarot in the Cadian High Command. Could this be true? Are the Lucky 13s truly the pawns of the Dark Gods? And who is keeping a close eye on the planet of Tunusk?

Bring in your Chaos Forces to lead the uprising or bring your Daemonhunters and another Imperial Forces to help the Lucky 13s face their nemesis. Also find out why the enigmatic Eldar have yet to determine their course of action.

Sign up sheet is posted in the store.

Each player may bring between 1500 and 3000 points, all models fielded must be painted.  Each player may use allied forces, but may not use forces that are designated as hated enemies as per pg 198 of the Apocalypse Book.

Doors will open at 10:00am, Deployment will start at 11:30pm.

 

 
   

March 29 - 1:00pm

- Not On My Watch!

Things looked bleak for a minute on Bonners Reach, but we held firm with the faith that our reinforcements would arrive.  When they did, those fettering greenskins certainly got a dose of our unforgiving wrath.  It was a beautiful sight seeing those blighters running over the horizon.  I close my eyes and that memory comforts me even now.  Its funny.  Here we are, light years from the Scarus Sector, and we find ourselves in the same position.  In another Emperor-forsaken trench, scanning the horizon with itchy fingers.  Hell, you could tell me we were still on Bonners Reach and I wouldn't question it.  The only difference between then and now is that this time, we're on the defensive, tasked with defending the research installations at either end of the encampment, and this time, the enemy is a whole lot uglier.  Scuttling sharp toothed beasties have been popping up all around the perimeter, but just like last time they'll crumble under the might of the Mordant 13th.  I supposed the old saying rungs true.  The more things change, the more they stay the same.

This is the second in the series of the Games Workshop Warhammer 40k Apocalypse Scenarios.

Sign up sheet is posted in the store.

Each player may bring between 1500 and 3000 points, all models fielded must be painted.  Each player may use allied forces, but may not use forces that are designated as hated enemies as per pg 198 of the Apocalypse Book.

Doors will open at 10:00am, Deployment will start at 11:30pm.